| 保罗·维尔霍文 |
| 凯文·培根 | Sebastian Caine | |
| 伊莉莎白·舒尔 | Linda McKay | |
| 乔希·布鲁林 | Matthew Kensington | |
| 威廉·迪维内 | Dr. Howard Kramer | |
| Steve Altes | Dad | |
| Sarah Bowles | Girl in Car | |
| 凯姆·迪更斯 | Sarah Kennedy | |
| Pablo Espinosa | Warehouse Guard | |
| 格里格·格伦伯格 | Carter Abbey | |
| Gary A. Hecker | Gorilla Vocals (voice) | |
| J. Patrick McCormack | General Caster | |
| 罗拉·迈特拉 | Sebastian's Neighbor | |
| 马里·兰德 | Janice Walton | |
| Margot Rose | Mrs. Kramer | |
| Jeffrey Scaperrotta | Boy in Car | |
| Kelli Scott | Mom | |
| Jimmie F. Skaggs | Wino | |
| 佐伊·斯洛尼克 | Frank Chase | |
| Darius A. Sultan | Gate Guard | |
| David Vogt | Helicopter Pilot | |
| Tom Woodruff Jr. | Isabelle the Gorilla |
| Andrew W. Marlowe | (screenplay) | |
| Gary Scott Thompson | (story) and |
| Stacy Lumbrezer | co-producer | |
| Alan Marshall | producer | |
| Marion Rosenberg | executive producer | |
| Kenneth J. Silverstein | associate producer | |
| Douglas Wick | producer |
| Jerry Goldsmith |
| Jost Vacano |
| 马克·戈德布拉特 |
| Howard Feuer |
| Allan Cameron |
| Dale Allen Pelton |
| John M. Dwyer |
| Ellen Mirojnick |
| Luisa Abel | makeup artist | |
| Todd Bates | special makeup effects artist | |
| Whitney James | makeup supervisor | |
| Don Lanning | special makeup effects artist: sculptor | |
| Brian Wade | special makeup effects: ADI (uncredited) |
| Robert Latham Brown | production manager |
| Scott E. Anderson | second unit director | |
| Louis D'Esposito | first assistant director | |
| Shari Hanger | second second assistant director | |
| Thomy Harper | assistant director: second unit | |
| Steve Lonano | second second assistant director | |
| Michael Viglietta | second assistant director |
| Sue Chan | assistant art director | |
| Daniel R. Jennings | set designer | |
| Teri Anne Kopp | property master | |
| Katherine Lambert | art department coordinator | |
| Simon Murton | concept illustrator | |
| Joshua Geisler-Amhowitz | illustrator: visual effects concepts | |
| Richard A. McCarthy | plaster foreman | |
| Jim Wardell | greens foreman |
| Gary Gegan | sound re-recording mixer | |
| Michael J. Benavente | supervising dialogue editor | |
| Raul A. Bruce | boom operator | |
| Darrell Hall | music editor | |
| Carmen Flores De Tanis | assistant sound editor | |
| Matthew Dettmann | foley artist | |
| Richard Duarte | foley mixer | |
| Sean England | machine room operator | |
| Christopher Flick | foley editor | |
| Joseph Geisinger | production sound mixer | |
| Gary A. Hecker | foley artist | |
| Scott Hecker | supervising sound editor | |
| Jason W. Jennings | sound effects editor | |
| Kenneth L. Johnson | sound effects editor | |
| Bradley C. Katona | sound effects editor | |
| Gary Krause | sound effects editor | |
| Michael Minkler | sound re-recording mixer | |
| Brian Thomas Nist | sound effects editor | |
| Eric A. Norris | sound effects editor | |
| Mark Pappas | foley editor | |
| Jeena M. Phelps | dialogue assistant | |
| Charleen Richards | adr mixer | |
| Ron Vignone | assistant adr editor | |
| Hugo Weng | supervising dialogue editor |
| Nathalie Gonthier | special effects | |
| William Aldridge | special effects set designer | |
| Lloyd Bernberg | technical director: Tippett Studio | |
| Patrick G. Brady | mold technician: Amalgamated Dynamics | |
| Steve Buscaino | mold technician: Amalgamated Dynamics | |
| Yancy Calzada | mechanics: Amalgamated Dynamics | |
| Nik E. Carey | finisher: Amalgamated Dynamics | |
| Gabriel De Cunto | finisher: Amalgamated Dynamics | |
| Yuri Everson | project coordinator: Amalgamated Dynamics | |
| Steve Frakes | mold shop supervisor: Amalgamated Dynamics | |
| Rick Galinson | mechanics: Amalgamated Dynamics | |
| Jeff Himmel | fabricator: Amalgamated Dynamics | |
| Grady Holder | lab technician: Amalgamated Dynamics (uncredited) | |
| MacDuff Knox | lighter | |
| Raji Kodja | technical director: Sony Imageworks | |
| Steve Kuzela | finisher: Amalgamated Dynamics | |
| Don Lanning | sculptor: Amalgamated Dynamics | |
| Mike Larrabee | painter: Amalgamated Dynamics | |
| Timothy Leach | finisher: Amalgamated Dynamics | |
| Denise Leibee | hair technician: Amalgamated Dynamics | |
| Salvy Maleki | special effects office coordinator | |
| Donn Markel | special effects assistant (uncredited) | |
| Kyle Martin | mechanics: Amalgamated Dynamics | |
| Kevin McTurk | puppeteer | |
| Hans Metz | special effects supervisor | |
| Steve Newburn | mold department: Amalgamated Dynamics (uncredited) | |
| Ken Niederbaumer | mold technician: Amalgamated Dynamics | |
| Stan Parks | special effects | |
| David Penikas | mechanical supervisor: Amalgamated Dynamics | |
| Wendy Polutanovich | finisher: Amalgamated Dynamics | |
| Justin Raleigh | mold technician: Amalgamated Dynamics | |
| Matthew M. Robinson | technical director: Tippett Studio | |
| Johnnie Saiko | mold technician: Amalgamated Dynamics | |
| Andy Schoneberg | puppeteer | |
| Ian Stevenson | mold technician: Amalgamated Dynamics | |
| Richard Stutsman | special effects foreman | |
| Mario Torres Jr. | sculptor: Amalgamated Dynamics | |
| Mark Viniello | finisher: Amalgamated Dynamics | |
| Brian Blair | mold technician: Amalgamated Dynamics | |
| Justin Parks | special effects technician | |
| Lance Baetkey | paint/roto artist | |
| Gabriel Decunto | finisher: Amalgamated Dynamics | |
| Seth Hays | mechanics: Amalgamated Dynamics | |
| Brent Armstrong | mold technician: Amalgamated Dynamics | |
| Mario Castillo | mechanics: Amalgamated Dynamics | |
| Stephanie Vendrell | finisher: Amalgamated Dynamics | |
| Seth Weissman | mold technician: Amalgamated Dynamics |
| Nathalie Gonthier | digital painter | |
| Mark DeSousa | digital artist | |
| David Stump | visual effects director of photography | |
| Frank Petzold | associate visual effects supervisor: Tippett Studio | |
| Casey Cannon | visual effects producer: BFTRE | |
| Arnon Manor | senior technical director | |
| Peter S. Elliot | visual effects editor | |
| Nathan Abbot | digital camera operator: Tippett Studio | |
| Blondel Aidoo | associate visual effects producer | |
| Chris Allen | software engineer | |
| Scott E. Anderson | senior visual effects supervisor | |
| Eric Armstrong | CGI character animation supervisor | |
| Carol Ashley | technical director lighting/compositing: SPI | |
| Bill Ball | match move artist | |
| Andra Bard | digital operations manager: SPI (uncredited) | |
| Lloyd Bernberg | technical director: Tippett Studio | |
| Jim Berney | CG supervisor | |
| Mary Biondo | video editor | |
| David Bleich | digital artist | |
| Alan Boucek | digital compositor: Tippett Studio | |
| Dawn Bowery | Inferno artist | |
| Todd Boyce | effects animator: SPI | |
| Max Bruce | digital artist | |
| Eric Bruneau | senior color/lighting and compositing: SPI | |
| Bonjin Byun | digital compositor | |
| Aaron Campbell | CGI animation support | |
| Colin Campbell | digital compositor | |
| Kiki Lippman | color & lighting | |
| Glenn Cannon | computer graphics playback operator | |
| Rusty Case | systems research and development lead | |
| Anthony Ceccomancini | systems research and development | |
| Minhee Choe | CG character animator | |
| Kate Choi | color & lighting | |
| Charlie Clavadetscher | on-set match move supervisor | |
| Clint Colver | digital compositor | |
| Spencer Cook | lead character animator | |
| Shellaine Corwel | digital artist | |
| Paolo Costabel | senior technical director | |
| Brandon Craig | render supervisor (uncredited) | |
| Brian C. Davis | lead artist: BFTRE | |
| Greg Derochie | compositing lead | |
| Jeff Deyoe | mechanical designer | |
| Bruce Dobrin | systems research and development | |
| Nika Dunne | digital paint and rotoscope artist | |
| Daniel Eaton | compositing lead | |
| Jody Echegaray | digital production manager | |
| Michael Edland | effects animator | |
| Curtis Edwards | effects animation lead | |
| Gustavo R. Ferreyra | miniature/breakaway effects supervisor | |
| Shine Fitzner | color & lighting | |
| Thomas F. Ford IV | interactive compositing digital production manager (uncredited) | |
| Doug Forrest | interactive compositing | |
| Page Frakes | digital color correction: Tippett Studio | |
| Quentin Frost | digital artist: SPI | |
| Jenny Fulle | visual effects executive producer | |
| Dawn Gates | digital roto/paint artist: Tippett Studio | |
| Gloria Geary | digital artist | |
| Mike Gentile | second assistant camera: visual effects unit | |
| Jennifer German | interactive compositing lead | |
| Bart Giovanetti | compositing lead | |
| Andrew Goldstein | digital painter | |
| Colin Green | previsualization designer | |
| Jim Green | digital compositor | |
| Dawn Guinta | interactive compositing manager | |
| Harry Gundersen | digital compositor | |
| Tom K. Gurney | CG character animator | |
| Kee-Suk 'Ken' Hahn | CG animation technology supervisor | |
| Kevin Hahn | color & lighting | |
| Mark Hall | shader writer | |
| Craig Halperin | technical director | |
| Clint Hanson | senior technical director | |
| Eric Hanson | lighting and color technical director: SPI | |
| Audrea Topps Harjo | visual effects associate producer | |
| Anthony Harris | assistant color timer | |
| Ben Hayden | color & lighting | |
| Craig Hayes | visual effects supervisor | |
| Katie Hecker | digital compositor | |
| Christian Hejnal | visual effects assistant coordinator | |
| Michael Hemschoot | digital compositor | |
| Nicole Herr | senior digital artist: SPI | |
| Jep Hill | match move lead | |
| Thomas Hollier | computer graphics supervisor | |
| Rob House | senior effects TD | |
| Kevin Hudson | CG character animator | |
| Walter F. Hyneman | CG supervisor: SPI (uncredited) | |
| Rodney Iwashina | digital effects supervisor: SPI (uncredited) | |
| Arthur Jeppe | digital artist: Rhythm & Hues | |
| Paul Jessel | CG character animator | |
| George H. Joblove | senior staff | |
| Jeff A. Johnson | compositor: Tippett Studio | |
| Marvin Jones | rotoscope artist | |
| Chris Juen | digital production manager | |
| Michael Kaelin | paint/rotoscope artist: Sony | |
| Joanie Karnowski | matchmover | |
| Brian Keeney | digital effects producer | |
| Rachel Kelley | texture painter | |
| Shane D. Kelly | gaffer: visual effects unit | |
| Wayne Kennedy | model supervisor | |
| Andy King | visual effects technical Director: SPI | |
| Gokhan Kisacikoglu | programming technical director | |
| MacDuff Knox | compositor | |
| Raji Kodja | color & lighting | |
| Susan Kornfeld | digital painter | |
| Lisa Kahatriya | rotoscope artist | |
| Paul Kulikowski | digital compositor | |
| Joanne Ladolcetta | rotoscope and paint lead | |
| Mark Lambert | additional sequence supervisor | |
| Anthony LaMolinara | animation supervisor: SPI | |
| Mark A. Lasoff | digital effects supervisor | |
| James Lee | digital painter | |
| James Do Young Lee | digital painter | |
| Jeff Lin | CG character animator | |
| Seth Lippman | technical director: SPI | |
| Benjamin Lishka | color & lighting | |
| Carlyle O. Livingston II | prop maker (uncredited) | |
| Sascha Luderer | compositor: SPI | |
| Darren Lurie | lead technical director | |
| John Ly | effects animator | |
| Susan MacLeod | visual effects producer: SPI | |
| Simon Maddocks | senior technical director | |
| Allen Mansour | equipment manager | |
| Seth Maury | color & lighting | |
| Keith McCabe | color & lighting | |
| L. Patrick McCormack | visual effects coordinator | |
| John McGee | digital artist | |
| Paul McGhee | assistant color timer (uncredited) | |
| Jim McVay | digital compositor sequence lead: Tippett Studio | |
| Elizabeth Metzker | texture painter/effects artist: SPI | |
| Raquel Morales | look development / texture painter | |
| Andrew Mumford | interactive compositing | |
| Guido Muzzarelli | match move artist | |
| Lutz Muller | color & lighting | |
| John Nicolard | digital color timer | |
| Kerry Nordquist | texture paint lead | |
| Chris Paizis | match move supervisor | |
| Eric Pascarelli | motion control camera operator | |
| Chris Paxson | motion control technician | |
| Arnaud Peiny | visual effects | |
| Bob Peitzman | senior compositor: SPI | |
| B.Z. Petroff | visual effects producer | |
| Derrick Quarles | lead film recordist | |
| Winston Quitasol | digital compositor | |
| John H. Radulovic | head of physical production | |
| Morgan Ratsoy | character animator: Tippett studio | |
| Eric Reynolds | lead animator: Tippett Studio | |
| Matthew M. Robinson | technical director: Tippett Studio | |
| Jody Rogers | visual effects editor | |
| Kevin Rose-Williams | visual effects editor (uncredited) | |
| David Rosenthal | digital film I/O supervisor: Tippett Studio | |
| Allen Ruilova | shot set-up | |
| Patrice d.S. Saenz | technical director | |
| Tim Sarnoff | senior staff | |
| David Schaub | CG character animator | |
| Thomas Schelesny | computer graphics character animator | |
| Laura Scholl | look development lead | |
| Andrew Schwartz | visual effects compositor: Rhythm & Hues | |
| Ralph Sevazlian | match move artist | |
| Kevin Paul Sheedy | visual effects | |
| Scot Shinderman | digital effects research & development | |
| John R. Shourt | rotoscope artist | |
| Mark Siew | match move: SPI | |
| Lynn Sisco | script supervisor: visual effects unit | |
| Susana Slaughter | digital artist | |
| Jeff W. Smith | match move artist | |
| Suponwich Juck Somsaman | digital artist | |
| Todd W. Spencer | video assistant: SPI | |
| Stephen Stanton | digital scanner technician: Tippett Studio | |
| Brian Steiner | look development/color & lighting | |
| David Stephens | look development/color & lighting | |
| Jamie Stevenson | visual effects coordinator | |
| Scott Stokdyk | digital effects supervisor | |
| Greg Stuhl | modeller | |
| Russ Sueyoshi | digital compositor | |
| Stan Szymanski | senior staff | |
| Jon Tanimoto | interactive compositing | |
| Hector Tantoco | digital artist | |
| Edward Taylor IV | character modeller: SPI | |
| Kevin Tengan | systems administrator (uncredited) | |
| Tim Teramoto | effects animator | |
| Etienne Terblanche | rotoscope artist | |
| Miles Teves | conceptual designer: Sony Digital Imageworks | |
| Matthew Tomlinson | digital color correction: Tippett Studio | |
| Peter G. Travers | sequence CG supervisor | |
| Laurence Treweek | transformation sequence supervisor | |
| Guerdon Trueblood | digital compositor: Tippett Studio | |
| Pepe Valencia | digital character animator | |
| Paul Van Camp | effects animator | |
| Theo Vandernoot | 3D senior artist: SPI | |
| Todd Vaziri | computer graphics artist: BFTRE | |
| Maia Veres | visual effects editor | |
| Bill Villareal | senior staff | |
| Alberto Vélez | systems engineering department manager | |
| Chris Waegner | CGI animation support | |
| Barry Walton | senior engineer: additional photography | |
| Harry Walton | CGI character animation lead | |
| Dennis Webb | I/O supervisor | |
| Barry Weiss | senior staff | |
| Matthew P. Welker | CG supervisor | |
| Mark Welser | matchmove artist (uncredited) | |
| Kelly Wilcox | animator: muscle man | |
| Matt Wilson | rotoscope artist | |
| Robert Winter | effects animation lead | |
| Gail Wise | computer graphics producer | |
| Eric Withee | senior technical assistant: SPI (uncredited) | |
| Jeff Wolverton | effects animation lead | |
| Vicki Wong | digital film I/O manager: Tippett Studio | |
| David Worman | match move artist | |
| Chris Yee | lead technical assistant: SPI | |
| Serkan Zelzele | digital compositor | |
| Dan Ziegler | effects animator | |
| Lisa Zusmer | administrative coordinator | |
| Elizabeth Hitt | animation coordinator | |
| Matt Jacobs | compositor | |
| Dan Feinstein | rotoscope artist | |
| Christine Troianello | digital painter | |
| Danny Dimian | shader writer | |
| Justin Graham | digital artist | |
| Aaron Holly | lead animation setup: Tippet Studio | |
| Joshua Geisler-Amhowitz | texture painter: SPI | |
| Marty Holthaus | visual effects coordinator: Tippett Studio | |
| Phil Notaro | physical production art director | |
| Carol Corwin | visual effects production supervisor | |
| Charles Rose | visual effects | |
| Lindsay Burnett | visual effects coordinator | |
| David A. Smith | look development/color & lighting | |
| Virginia Bowman | technical director | |
| Bela Brozsek | color & lighting | |
| Nathan Eriksen | technical assistant | |
| Sho Igarashi | technical director | |
| Lopsie Schwartz | digital artist (uncredited) | |
| Christine Sugrue | lead visual effects coordinator: Tippett Studio | |
| Koji Morihiro | digital artist | |
| Tulio Hernandez | visual effects: Tippett Studio | |
| Kirk Larkins | lead production assistant: Tippett Studio | |
| Kandece Brown | visual effects coordinator | |
| Garrett Honn | digital artist: Tippett Studio | |
| David Jones | senior CG supervisor: SPI | |
| Michael A. Miller | effects animator | |
| James Polk | senior character technical director (uncredited) | |
| Rick Shick | digital compositor | |
| Leif Einarsson | creature setup technical director | |
| Marc Nanjo | roto painter (uncredited) | |
| Markus Burki | visual effects | |
| Eric Marko | matchmover | |
| Søren Ragsdale | assistant technical director: Tippett Studio | |
| David B. Vallone | CG character animator | |
| Steven Quinones-Colon | technical director | |
| Derek Carlson | technical assistant | |
| Patrick Kavanaugh | digital artist: SPI | |
| Lance Baetkey | paint/roto artist | |
| Whit Eldridge | digital compositor | |
| Jeff Ziter | rotoscope artist | |
| Jennifer Juen | production assistant | |
| Anthony Serenil | CGI animation support | |
| Arthur Sutherland | technical assistant | |
| Mark Hamilton | digital artist | |
| Annie Mahlik | visual effects editor | |
| Michael Kabella | software engineer | |
| John Schmidt | match move artist | |
| Patrick Cohen | shot set-up | |
| John T. Lee | effects animator | |
| Lyndon Li | color & lighting | |
| Tim Llewellyn | digital compositor | |
| Aliza Sorotzkin | digital compositor | |
| Andrew Titcomb | pre-visualization | |
| Ana Alvarado | CG character animator | |
| Scot Byrd | visual effects publicist: Rhythm & Hues (uncredited) | |
| Stephen Kowalski | systems engineer | |
| John Dietz | digital artist | |
| Andy Garcia | technical director (uncredited) | |
| Apryl Knobbe | look development / texture painter | |
| Thomas R. Dickens | CG character animator | |
| Amit Agrawal | software supervisor | |
| Tom Hershey | senior staff | |
| Didier Levy | match move artist | |
| Bruce Navsky | software engineer | |
| Min-Zhi Shao | software engineer | |
| Evan Smyth | software engineer (uncredited) | |
| Eric Peterson | on-set match move assistant | |
| Rod Ibanez | match move artist | |
| Greg Anderson | look development lead | |
| Jason Anderson | interactive compositing coordinator | |
| Heather Baker | CG supervisor | |
| Alan Davidson | color & lighting | |
| Michael Hobbs | character modeler | |
| Mickey Levy | visual effects assistant coordinator | |
| Mark Lyon | production manager: miniature unit | |
| LaNelle Mason | rotoscope artist | |
| Scott McKee | digital compositor | |
| John McLaughlin | CG animation support lead | |
| Rod Paul | effects animation lead | |
| Aaron Smith | color & lighting | |
| David Spencer | match move artist | |
| Alfonso Alpuerto | technical assistant | |
| Cynthia Aragon | rotoscope artist | |
| Chris Arreola | lead scanning operator | |
| Tony Aylett | machinist | |
| Nick Bali | systems research and development | |
| Theodore Bialek | shot set-up | |
| Jeremy Cantor | character set up supervisor | |
| Dominick Cecere | CG character animator | |
| Laurent Charbonnel | shader writer | |
| John Clinton | sequence producer: SPI | |
| Francisco De Jesus | shot set up lead | |
| Gerardo De La Cruz | systems administrator | |
| Axel Dirkson | programming technical director | |
| Mel Dunson | stage manager | |
| Rome Duval | lead high rigger | |
| Taigne Hammock | technical assistant | |
| Todd Hemsley | interactive compositing | |
| Adrian Iler | color & lighting | |
| Lea Lambert | rotoscope artist | |
| Tasso Lappas | technology supervisor | |
| Steve Lavietes | effects animation lead | |
| C.J. LePage | technical assistant | |
| Cottalango Loorthu | software engineering lead | |
| Daniel Ma | effects animator | |
| Jason McDade | CG character animator | |
| Chris McLeod | production assistant | |
| Cory McMahon | technical assistant | |
| Jim Moorhead | CG character animator | |
| John Musumeci | CGI animation support | |
| Hiro Myoshi | software engineering lead | |
| Peter Nofz | CG animation support lead | |
| Peter Palombi | programming technical director | |
| Josh Reiss | character set up | |
| Justine Sagar | texture painter | |
| Sande Scoredos | training and artist development | |
| Alex E. Sokoloff | CG character animator | |
| Jamal Sullivan | technical assistant | |
| Robin Thompkins | manager recruiting | |
| Delio Tramontozzi | CG character animator | |
| Pia Turchyn | production assistant | |
| Kurosh Valnejad | technical assistant | |
| Kevin Wilcox | CG character animator | |
| Ian Wosiski | digital compositor | |
| Doug Yoshida | effects animator | |
| Phred Lender | systems administrator | |
| Marty Havran | lead modeller (uncredited) | |
| Gilligan Markham | software engineer: SPI (uncredited) | |
| Alexander E. Sokoloff | CG character animator | |
| Joe Salazar | digital painter | |
| Alfredo R. Barcia | senior production services technician: SPI | |
| Garrick McLaughlin | technical assistant: SPI (uncredited) | |
| Alessandra de Souza | visual effects coordinator | |
| Dave Greene | pyro supervisor | |
| Scott Kravitz | character animator |
| Matt Byrne | utility stunts | |
| Gary Combs | stunt coordinator | |
| Gilbert B. Combs | stunt coordinator | |
| Lane Combs | stunts | |
| Phil Culotta | stunts | |
| Laura Lee Connery | stunt double: Elizabeth Shue | |
| Bill McAdams Jr. | stunts | |
| Sharon Schaffer | stunts | |
| Lincoln Simonds | stunts | |
| April Weeden-Washington | stunts |
| Jerry Goldsmith | conductor | |
| Alexander Courage | orchestrator | |
| Dale Jones | avid technician (uncredited) | |
| Ken W. Ballantine | lighting technician | |
| Carrie Bauer | set costumer | |
| Mitchell Bell | production coordinator | |
| William Bowling | supervising location manager | |
| Aillene Laure Bubis | second assistant accountant | |
| Susi Campos | set costumer | |
| Glenn Cannon | computer and video playback supervisor | |
| Dea Cantu | script supervisor: second unit | |
| Philippe Carr-Forster | camera operator: second unit | |
| Catherine Chase | first assistant editor | |
| Jim Choate | local extras casting | |
| J. Chan Claggett | assistant location manager | |
| Daniel J. Cook | production assistant | |
| Kia Dawson | additional camera loader: second unit (uncredited) | |
| Katherine Dorrer | production coordinator: Washington D.C. | |
| Brian Feeney | set production assistant | |
| Scot Gaal | lighting technician | |
| Kenny Gallagher | second assistant accountant | |
| J. Armin Garza II | driver: camera car | |
| Alec Gillis | supervising puppeteer | |
| Nicholas Grieco | grip | |
| Isobel Griffiths | orchestra contractor | |
| Anette Haellmigk | director of photography: second unit | |
| John Haselbusch | lighting technician | |
| Jaime Heintz | best boy rigging grip: second unit | |
| Mo Henry | negative cutter | |
| Tommy Holmes | rigging technician | |
| Rob House | senior technical director | |
| Stephani Hunter | production secretary | |
| Jay M. Huntoon | video: second unit | |
| Gregory Irwin | assistant camera | |
| Zac Jackson | production assistant | |
| Tish Johnson | assistant accountant | |
| Sissy Grover | assistant production coordinator | |
| Wayne Kennedy | digital model supervisor | |
| Jason Kilgore | lighting technician | |
| Dawn Y. Line | key costumer | |
| Matt Logue | animator | |
| Joseph Martin | location scout: Washington D.C. (1998) | |
| Peter McAdams | grip | |
| Daniel C. McFadden | camera loader | |
| Haley McLane | script supervisor | |
| Benny McNulty | best boy | |
| Michael Douglas Middleton | still photographer: Sony Imageworks Publicity | |
| Lee A. Miles | extras casting (uncredited) | |
| Steve Newman | unit publicist | |
| David W. Nims | dolly grip | |
| Christine Papalexis | puppeteer | |
| Jim Passon | color timer | |
| Paul Pawlowski | second assistant accountant | |
| Joel Renfro | transportation coordinator | |
| Eric Rigney | avid technician | |
| Todd Schlopy | first assistant camera: "b" camera and steadicam | |
| David A. Schreiber | assistant: Doug Wick | |
| Christopher Scott | production assistant: Washington D.C. (uncredited) | |
| Philip Shanahan | second assistant camera | |
| Bryce Shields | video assist operator: motion control | |
| Jason B. Shoubin | local extras casting | |
| Ian Slater | first assistant editor | |
| Charlotte Spencer | assistant editor | |
| Gail Thomas | adr voice: elevator (uncredited) | |
| John Trapman | camera operator: Wescam camera | |
| James W. Tyson | costume supervisor | |
| Natalie Ungvari | production secretary | |
| Nick Vidar | music programmer | |
| David Waters | production assistant | |
| Kevin Watkin | production assistant | |
| Brian Wildstein | senior production coordinator | |
| Aaron Holly | lead animation setup: Tippett Studio | |
| Tim Roche | assistant to producer | |
| Chris Miller | technical consultant | |
| Matthew Hawkins | lighting technician | |
| Ana Alvarado | animator | |
| Robert Sterry | video assist operator: second unit | |
| Dee Storm | negative assembler | |
| Kathleen Woolery | digital color timing coordinator | |
| Dan Gindroz | purchasing agent | |
| Jackie Szymanski | visual effects accountant |